Wednesday 30 October 2013

Bugs Aside...

Wow, apparently I have a lot of work to do today- woke up to an inbox full of bug reports. I will be getting to them today, but I don't mind all that much considering how far ahead I am.

Right now, I'm about two weeks ahead of where I expected to be. Implementing new features has been going like a dream thus far, and I've had to do very little experimentation or reconfiguring to make them work. This is mostly a testament to JBurton's coding skills than my own efforts, though.

I won't make any promises regarding having a new quest done for the November release just yet, but it's looking better and better all the time.

The big features that are done and ready to go thus far include:
-Gallery mode
-Sell all Vendor Trash options at relevant shops
-Characters now join the party at one level less than the Hero (except for Kyrie in Ain't No Party Like a Search Party)
-The inventory now uses a script to organize it by category.

That's about half the new stuff I wanted to get done this release, and it's not even November yet. Anyway, I'm got to get started on these bugs, so happy playing!

Wednesday 23 October 2013

October 2013 Public Release!

Delicious Links:
4Shared: http://www.4shared.com/file/fnN9wUfP/HaremCollector_October2013_p3.html

ZippyShare: http://www36.zippyshare.com/v/47734752/file.html

Mega: https://mega.co.nz/#!iYBWCZTb
Mega Key: U-5EBUK_ceBluTJqkckuM3teFu06DmnzNVe-VfMve9o

List o' Changes

-I can't believe I almost forgot this because I'm a douchenozzle of truly epic proportion, but the new title screen was designed by awesome fan and occasional insomniac Boinky. Thanks, Boinky!

-Yamamaya's Love quest is now available.

-Ino, the enchantress, has been implemented. You can find her by taking Felix in your party to Southport.

-The game now displays a character's relationship level when you speak to him or her.

-Elaiya, Flourine, the Blacksmith, Raina and Gargan all have new faces and sprites. Shally now has a new face.

-The Eastfort item shop girl has been redesigned from the ground up, and now has a new look and a new sex scene.

-There is now an invest-able jewelry store in Northmarket that sells magical accessories.

-There are now fifteen possible Dark Seeds to collect

Sex scene changes include:
-A new threesome with Yamamaya and Alina
-A new threesome with Meline and Larelle
-A (somewhat hidden) new gangbang with Yamamaya
-CGs for Florine's handjob scene
-Doll's gangbang has CGs and has been rewritten

Things that have changed since the backer release:

-Serade is now gift-able and reward-get-able but not chat-able

-Chimei's primary weapon has been changed from a bow to a fan because reasons.

-Bugs fixed.

And before I forget, next release will be November 20th for backers and  November 27th for the public. The reason it's a little bit later is that the next update will involve heavy scripting and I want the extra week to make sure everything gets done right.

Wednesday 16 October 2013

Sexual Awakening of the Human Nerd

Okay, so the October release is almost done. I've been writing sex scenes all day, so hopefully they won't be as terrible as I fear, but the nice thing is that most of them have CGs and it's pretty easy to just ignore the text in favour of looking at the pretty pictures.

I've also had the Nostalgia Chick playing the background all day (that's what I do- instead of playing music while I work, I listen to really long internet videos) and happened upon the "Sexual Awakening of the Human Nerd" things, which made me laugh. But it did inspire me to write this brief post.

Back in the day had a massive crush on Princess Daphne from Dragon's Lair. She was my first "nerd crush" and pretty much started me on the path that brought me to hentai and h-games. I played Dragon's Lair for the first time on a home laserdisc machine of all things, which dates me terribly.

Unfortunately, my mom caught me playing the opening movie over and over again while engaged in "other recreation activity" and trashed the disc. Tragic. I wouldn't experience that level of moe again until many years later when Sailor Moon got translated. Unlike a lot of guys my age, I pretty much skipped over the whole Jessica Rabbit/Disney Princess thing.

If you also want to share your first nerd fantasy/provide free market research, please share in the comments. I've got maybe a couple hours of work left on the October release, so backers check your in-boxes a little bit later.

Wednesday 9 October 2013

November and beyond

Progress continues on the October release. The enchantress is fully implemented, and I'm about halfway done the content for Yamamaya's Love quest. After that, I just have to implement some more new CGs and art, and it'll be ready to go. I'm probably going to working straight through to the deadline on this, but at least nothing is getting cut.

November's release probably won't feature any new content. Instead, there will be a laundry list of behind-the-scene changes and features I need to catch up on. Among them are:

-CG Gallery Mode
-Stepbrother Mode
-Another item list shuffle and enough subsequent playtesting that it hopefully won't be a total clusterfuck.
-Sex a la carte options for all currently implemented harem girls.
-Finally getting around to finishing up Lumberhill and the post-zombie-attack consequences of buildings being destroyed.

...and many more, no doubt. If there is any new content in November, it will be Meline's Love Quest and a fucking miracle of productivity. November also won't be compatible with new saves, but I'm hoping most people won't mind as they will want to replay to fill out their CG Gallery anyway.

In December we will be back with 2+ new quests a month, churning out content.

However, January will probably not see a release, at least not a release with any real meat to it. The reasons for this will be abundantly clearly once the new year rolls around. Oooh, mysterious (unless you've been paying real close attention to some of the threads linked to the right). February will see us get fully back on track.

Anyway, I've got to get back to work. See you next week!

Monday 7 October 2013

Missing Donor Wanted!

This is a very important announcement!

I recently received a very generous donation from someone whose email keeps bouncing my replies!

So if your personal email is different from your Paypal email and you donated over the last weekend, please send me an email here with the amount of your donation and your country of origin so that I know where I can send your copy of the backer's release next week!

Wednesday 2 October 2013

Odds and Ends

Okay, first things first- in order to help the Harem Collector Wiki get off it's feet, I'm doing a special offer where top wiki contributors will receive a code for a unique item in the October release. Which is on October 16th for backers and October 23rd for the public, btw. So get contributing- don't matter if it's strategy, lore, or even delicious slices of trivia. Go for it!

Next up: I'm cutting some features from Harem Collector. It's nothing that anyone will shed tears over. First of all, I'm isolating the code for the party chat function and not mentioning it elsewhere in the game, so it might be back, at some point, maybe. That would have been a great feature for a game with a smaller, more intimate cast, but I think it's not worth the work it would take to implement at this point.

The second thing getting cut are the secondary weapons. They were a poorly thought-out addition to begin with, and are getting the axe without regrets.

Next up: I realize now that making incest with Meline was a very bold move that doesn't sit well with many fans of the game. Considering that enslaving Meline will be required for the ending, I'm currently planning a no-incest mode, activated during the black screen beginning segment, which will change some of the game's dialogue so that the Hero was adopted by Meline's family as a child, as well as changing the Hero's sprite and faces so as to imply he's not directly related to Meline. The canon version of the game, however, will have the incest.

Finally, enjoy some fanart courtesy of Boinky, who also contributed the new game title screen you'll see in the next update!